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Post by ashtheking on Jan 17, 2012 18:16:04 GMT -5
Flaming suggested this plugin a long time ago for Kyber. What do you think about it now? dev.bukkit.org/server-mods/heroes/TL;DR: Customizable classes, we can define ourselves and limit ourselves to our class. Fixes the debate between clue and cat. With the new spells in here, we can get rid of praecantatio, or even my races plugin, cause all race abilities can be set here, with a preliminary look-over. I feel like it would structure the server. If you support the idea, please list some classes you think should be added, or skills for classes. Classes so far: -Warrior -Mage -Archer -Spellsword -Rogue -Paladin -Cleric -Farmer / Passive skills class
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Post by Umune on Jan 17, 2012 18:28:27 GMT -5
When you say this will encompass racial abilities, how will that be achieved? Will multi-classing be allowed? It is rogue, not rouge. I would suggest adding a Ranger class, if the current Archer is different from that. What exactly is a "spellsword"? When you say "farmer / passive skills class," what exactly do you have in mind?
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Post by FlamingDragon96 on Jan 17, 2012 18:29:05 GMT -5
ME GUSTA
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Post by ashtheking on Jan 17, 2012 18:32:45 GMT -5
When you say this will encompass racial abilities, how will that be achieved? Will multi-classing be allowed? It is rogue, not rouge. I would suggest adding a Ranger class, if the current Archer is different from that. What exactly is a "spellsword"? When you say "farmer / passive skills class," what exactly do you have in mind? 1. Basically the "gills" ability with no duration for the Jaska class, "one" for the Woras, etc. 2. Sure, I guess, I don't see why not. 3. Oops, fixing that. 4. Archer is basically ranger. 5. a spellsword is what my Skyrim character is, a mage + warrior. He dualwields a sword and magic. In MC, this translates to a magically inclined warrior, like with enchanted blades and such. 6. There are skills which give fishing, woodcutting, farming, ie. Passive bonuses. Non "adventurer" types would have this, by default probably.
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Post by FlamingDragon96 on Jan 17, 2012 18:34:30 GMT -5
So you mean I'm a spellsword?
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Post by ashtheking on Jan 17, 2012 18:35:45 GMT -5
Both me and you are spellswords.
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Post by FlamingDragon96 on Jan 17, 2012 18:38:04 GMT -5
I wish I would get the fire enchantment for the sword, that would kick ass
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Post by purelamb on Jan 17, 2012 19:02:12 GMT -5
What advantage does a warrior have over a spellsword?
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Post by bloberis on Jan 17, 2012 19:04:26 GMT -5
When I was an admin on a server called truecraft which is now gone, I basically ran the plugin. I've forgotten the layout, but I know how it works and I say thumbs up. Do we get to design out own classes? Or at least can I make some jaska-esque classes? (Moon-Mystic, Pirate, Sailor, etc) EDIT: Just re-read the OP. I am now going to design some classes.
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Post by bloberis on Jan 17, 2012 19:06:08 GMT -5
Though I suggest we keep race powers separate, it would probably be better that way, because then you don't need a different class for a jaska warrior and a human warrior
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Post by bloberis on Jan 17, 2012 19:11:04 GMT -5
And now with a bangup triple post, the way to do multiclassing is that people's level in a class is stored, and this may be built into the plugin. So if I'm a level 17 ranger, and I switch to warrior, I am a level 1 warrior, but if I switch back to ranger I am level 17. That usually works well
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Post by bloberis on Jan 17, 2012 19:21:32 GMT -5
Unless I get sniped this will be a quad post. How many skills per class?
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Post by ashtheking on Jan 17, 2012 19:23:38 GMT -5
How multiclassing works is that two classes can both be active at the same time, I believe. That means all jaska would duelclass as Jaska and as <class here>.
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Post by purelamb on Jan 17, 2012 19:25:39 GMT -5
Back to my question what advantage does a warrior have over a spellsword?
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Post by ashtheking on Jan 17, 2012 19:45:49 GMT -5
Diamond Armor and 25 base health with a max of 0.3 added per level gain.
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