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Post by catplanetcatplanet on Dec 26, 2011 16:09:56 GMT -5
Preliminary count:
Sphaera Sepulcrum Transulto Transmutare Respiro Remedium Mutatio Clausus Lux Fulmen (?) Tueri
I think.
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Post by FlamingDragon96 on Dec 26, 2011 16:18:20 GMT -5
Is funny how billy thought I had way too many when I only had 8 and you guys have way more.
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Post by splamzloard on Dec 26, 2011 16:19:51 GMT -5
I feel like my character is under powered ATM. All he has is an iron sword. Flaming on the other hand has magic and an Iron sword. Considering Bards probably won't be added anytime soon, I feel like we have under powered humans again.
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Post by catplanetcatplanet on Dec 26, 2011 16:21:19 GMT -5
Why don't we not have humans at all? Make a new race with a special power not constrained by our ideals of our own species. (Herp derp.)
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Post by purelamb on Dec 26, 2011 16:22:59 GMT -5
I LIKE HUMANS.
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Post by splamzloard on Dec 26, 2011 16:23:45 GMT -5
I don't think we should get rid of humans as a whole. We just need to buff them.
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Post by catplanetcatplanet on Dec 26, 2011 16:23:56 GMT -5
Me too. I happen to be one IRL. Edit: sniped.
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Post by ashtheking on Dec 26, 2011 16:47:15 GMT -5
I'm adding the Bard Songs, here are the ones I thought of right now that I could do: - Song of Expulsion: Think Fus Ro Dah
- Song of Frenzy: All entities target the closest player to your cursor at the time of singing
- Song of Confusion: All nearby entities lose their target
- Song of Lightning: Electrocutes the nearby entities (Better than fulmen, it's a good buff)
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Post by splamzloard on Dec 26, 2011 18:09:26 GMT -5
You do know I made a list of songs in the bard thread, right?
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Post by ashtheking on Dec 26, 2011 18:12:11 GMT -5
Yeah, I know.
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Post by splamzloard on Dec 26, 2011 18:17:48 GMT -5
You didn't think you could easily implement any of them? Not even the damage and health ones?
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Post by ashtheking on Dec 26, 2011 18:22:49 GMT -5
No, I was just suggesting a few that occurred to me as I was writing that I infact WAS coding the Bard Songs.
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Post by splamzloard on Dec 26, 2011 18:25:29 GMT -5
Alright then. I assume you've added the race abilities as well, right?
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Post by ashtheking on Dec 26, 2011 18:31:26 GMT -5
Adding or added them, yeah. I'm running tests on them, and making sure there are no bugs, and whatnot. Also adding Praecantatio abilities with this, so it'll take a little more time.
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Post by ashtheking on Dec 26, 2011 23:59:11 GMT -5
Version 0.01 of Races is up (called RaceMaster). Report any bugs, abilities okayed by Bloberis and Umune. No bards, no adding spell slots, but there are the predefined spell slots and race abilities listed in the OP.
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